Canyon Conumdrum

We love a challenge! If you have an image that you think can be better, post it here and see what the rest of us can do with it.
mikemeister_admin
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Postby mikemeister_admin » Wed Apr 11, 2007 1:19 pm

Yes I'm still using the demo version, as I can not really justify buying CM twice.  I wander the marked clock to see colours in an image, but I guess it is not so good as the free standing one.

ggroess
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Postby ggroess » Wed Apr 11, 2007 4:15 pm

even in the demo the hue clock is in the program the stand alone hue clock is not part of the demo....

Greg

mikemeister_admin
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Postby mikemeister_admin » Wed Apr 11, 2007 7:27 pm

This is my version of the Canyon!

I did it nearly whole in Lab mode, but used also the shadow and Highlights in P.S.E. 4.0

Frits

-default
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Postby -default » Wed Apr 11, 2007 10:12 pm

Histogram computation is a relatively slow process.  By default, Curvemeister computes the histogram based only on the preview image.  If you enable the "Use Exact Values" you may get a histogram that looks more like Photoshop's. 

Photoshap also uses its own shortcut to save time computing the histogram.  Later versions of Photoshop have an uncached refresh button that can change the histogram appearance slightly.

-default
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Postby -default » Sun Apr 15, 2007 5:50 am

Here's my take on Greg's very interesting canyon image.

This took several passes, Lab first to set the thresholds, then RGB to neutralize some of the various color casts, another Lab to bump saturation, and a final RGB to tune down the green cast in the nearby stone formations, particularly the one on the far left.

mikemeister_admin
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Postby mikemeister_admin » Sun Apr 15, 2007 7:33 am


a final RGB to tune down the green cast in the nearby stone formations, particularly the one on the far left.


Mike,
it looks very nice.
specially the red brown color of the canyon in the background.
I could not get this in LAB-mode. Mine is to mangenta.
But  I have thought, it was the intention to to do the picture all in LAB mode.

On mine screen looks the particularly stone the one on the far left still green.

Frits

ggroess
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Postby ggroess » Sun Apr 15, 2007 2:34 pm

WOW I must say this one has generated a lot of interesting interpretation....
I'm really glad I posted this image..I was afraid no one would take a stab at it...

It certainly can be improved in LAB but Lab is not the only answer to a canyon shot is it??

Greg

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Postby mikemeister_admin » Sun Apr 15, 2007 6:36 pm


but Lab is not the only answer to a canyon shot is it??

Greg


Indeed not!

So I will try it again and using all!

Frits

mikemeister_admin
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Postby mikemeister_admin » Tue Apr 17, 2007 9:21 am

I bleached the orginal 3 or 4 times. and did a high, neutral, black.
so it looks already better.

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Postby mikemeister_admin » Tue Apr 17, 2007 9:28 am

After that I have compared the foreground red-browncolor with that in the background, by setting marks on it.
In Lab-mode these values are close togehter, so I jumped to RGB mode.

I locked the whole pin-grid on each R G and B and around the upper mark point, the point of the red-brown rock in the background, I losen some gridpoint.
then working that the rock goes more red-color. the same color as the fore-ground.
I  did not succeeded 100 %. that tells me the hue-clock.

I see now the sky is too green.

I am going on!


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