Page 2 of 2

Posted: Thu Oct 16, 2008 9:31 pm
by -default
So, a way to make a point in the middle of the curve behave like an end point, in the sense that it has a sharp bend, rather than a curve that blends in with adjacent points.  This is essentially what the lizard tail is trying to do by adding multiple points, and I often use the corner fill feature to do a lizard tail for the shadow and highlight.

BTW, the hue curve has the opposite problem.  It would be nice to get rid of the break that happens between 0 and 360, so that there is no abrupt break in hue at that point.

Posted: Thu Oct 16, 2008 11:12 pm
by j2e4a8n

Photoshop can do this, by the way, by clicking on the curve's pencil icon and then shift-clicking on the curve to define straight lines. 


I forgot about that.