smoth curve

If you have an idea for a new feature or other improvement to Curvemeister, this is the place to propose, discuss, and even vote on it. All suggestions are welcome, even the ones that are impossible!
-default
Posts: 1916
Joined: Thu Mar 26, 2015 1:53 am

Postby -default » Thu Oct 16, 2008 9:31 pm

So, a way to make a point in the middle of the curve behave like an end point, in the sense that it has a sharp bend, rather than a curve that blends in with adjacent points.  This is essentially what the lizard tail is trying to do by adding multiple points, and I often use the corner fill feature to do a lizard tail for the shadow and highlight.

BTW, the hue curve has the opposite problem.  It would be nice to get rid of the break that happens between 0 and 360, so that there is no abrupt break in hue at that point.

j2e4a8n
Posts: 177
Joined: Mon May 22, 2006 12:02 pm
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Postby j2e4a8n » Thu Oct 16, 2008 11:12 pm


Photoshop can do this, by the way, by clicking on the curve's pencil icon and then shift-clicking on the curve to define straight lines. 


I forgot about that.


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