mucking about with textures

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julie
Posts: 943
Joined: Sat Nov 01, 2014 5:08 am
Location: tasmania

mucking about with textures

Postby julie » Mon Aug 21, 2017 12:05 am

hoping for a threatening feel
Attachments
hiroshima.jpg.jpg

Tildy
Posts: 1092
Joined: Sat Apr 30, 2016 1:26 am

Re: mucking about with textures

Postby Tildy » Fri Aug 25, 2017 1:58 am

I, for one, welcome our new spherical overlords :D

artmar
Posts: 812
Joined: Mon Nov 03, 2014 3:34 pm

Re: mucking about with textures

Postby artmar » Fri Aug 25, 2017 4:07 am

You might consider using a different, or no, texture on the steel girders than the one used for the sky. I think allowing the texture to cover both background and foreground gives the image a more prominent "applied texture" effect and also reduces depth.
What do you think?

Art

julie
Posts: 943
Joined: Sat Nov 01, 2014 5:08 am
Location: tasmania

Re: mucking about with textures

Postby julie » Fri Aug 25, 2017 3:49 pm

It's a very good point. I will get onto it today
Julie

Tildy
Posts: 1092
Joined: Sat Apr 30, 2016 1:26 am

Re: mucking about with textures

Postby Tildy » Sat Aug 26, 2017 1:12 am

I would think that, if you do that, the sky texture would need to be brought out a bit.

julie
Posts: 943
Joined: Sat Nov 01, 2014 5:08 am
Location: tasmania

Re: mucking about with textures

Postby julie » Sat Aug 26, 2017 1:22 am

hi
the sky texture is already at 100 percent so I am not sure how to do that
maybe a different blend mode
the other difficulty I might have is that the sky filter is also over the sphere
I think this is not an image i love enough to keep going

I have tried two different things here
I took the filter off the girders but thought at first glance they looked a bit bare
so I added another filter just to them
Now I am not sure which I prefer
Attachments
20170425_japan_3328-filter-on-girderst.jpg
20170425_japan_3328-less-girders.jpg

artmar
Posts: 812
Joined: Mon Nov 03, 2014 3:34 pm

Re: mucking about with textures

Postby artmar » Sat Aug 26, 2017 5:46 am

You can enhance the texture in a number of ways -- easiest, for me, is in Perfect Effects: HDR effect, Dynamic Contrast. (first image)

I also like, in PS, Filter Gallery, Grain - Speckle for this one (second image).
Attachments
Julie_Seiko.jpg
Julie_Seiko_2.jpg


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